Chilean Architect since 2006. Advanced Studies in Visual Communication in Architecture and Design Diploma, Barcelona, Spain. (2010 ETSAB).
Specially interested in the analog-digital union to obtain the best of both worlds, passionate about graphic expression, technology, and digitization. Amateur 3d modeler since 1998.
As an independent architect, he has participated in the visualization, development, and inspection of architecture projects in Chile and Spain, including housing, commercial premises, offices, and hotels.
Member of a Space Syntax research group (Department of Architectural Graphic Expression, ETSAV, Spain.)
Researcher in new technologies and R&D project director at the Center for Research in Tourism and Heritage, Chile (2015-2017).
Developer of XR and digital twin experiences with Unreal Engine since 2017 with different VR hardware for pc: Oculus rift, Oculus rift S; as well as standalone experiences with mobile wireless devices such as Oculus Quest 1 and 2.
Architectural Expression Professor since 2012 at the School of Architecture of the Metropolitan Technological University, Chile.
Co-founder and current experience manager (CXO) at MEIK LABS, a company dedicated to the digital transformation of different AEC companies since 2018. From there he has developed different experiences and digital XR and digital twin platforms to enable asset management, process optimization and improve operational safety.